Hand Physics Lab: Hand Tracking Demos in Oculus Quest!

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We go hands-on with an experimental virtual reality demo from Holonautic that taps into the controller-free hand tracking abilities of the Oculus Quest! Hand Physics Lab gives us an idea of how hands-only controls could work in future VR experiences and games, and the challenges in user interface design and interaction models that will need to be tackled before hands replace tracked controllers. Developers Dennys Kuhnert and Roger Kung from Holonautic joins us for a discussion about the making of Hand Physics Lab and what they've learned so far!

Find Hand Physics Lab on Sidequest:
Find out more about Holonautic's projects at

If you want to give feedback to the pre-alpha release and help Holonautic improve the experience, you can join Holonautic Discord channel and fill out a 2 min feedback form:
If you are a creator looking to learn more about the development part, join the discussion with us and XR Bootcamp trainers at XR Creators Discord Server () or apply to the Hand Interaction Expert Group:

Shot and edited by Norman Chan

Tested Ts, stickers, mugs and more:

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Tested is:
Adam Savage
Norman Chan
Simone Giertz
Joey Fameli
Gunther Kirsch
Ryan Kiser
Jen Schachter
Kishore Hari
Sean Charlesworth
Jeremy Williams
Kayte Sabicer
Bill Doran
Ariel Waldman
Darrell Maloney
Kristen Lomasney

Intro bumper by Abe Dieckman
Set design by Danica Johnson
Set build by Asa Hillis

Thanks for watching!

#projections #oculusquest
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