ROR: Metroid (NES) Vs Zero Mission (GBA) | Part 1 - The Original

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IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.

We're trying some a little different today, folks. Since rewatching a two hour long video to fix editing mistakes is annoying, and some people seem to want less focus on the original, I'm splitting this and the next review into parts.

In Part 1, we're going to thoroughly dissect Metroid (1986) for the NES, and see how well it still holds up as a game on its own. In Part 2, we'll look at Metroid: Zero Mission (2004) for the GBA, and see whether/how well it addresses problems with the original and improves upon its foundations.

Part 2 will premiere next week.

CHAPTERS:
00:00:00 - Start
00:00:14 - Introduction
00:03:29 - Story
00:04:39 - Graphics
00:07:55 - Soundtrack
00:08:55 - Controls and Mechanics
00:11:14 - Bosses
00:12:26 - Exploration
00:14:19 - Level Design
00:16:01 - The Password System
00:17:45 - Secrets and Signifiers
00:19:14 - Beam Bugaboos
00:21:14 - Energy Farming
00:23:19 - Other Observations
00:24:21 - Metroid and the Sega Learning Curve
00:26:42 - Credits
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Российская фантастика
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